Hi all:
I've developed a client program to connect and publish a stream to a
haxeVideo server. It works fine with haxeVideo, but when i try the same to a
FMS3 server, the server closes the socket as soon as I send the AMF Connect
object.
I've captured with ethereal a successful Flash Media Player Connect to FMS3,
and the bytes it sends are the same I send, but in different order, which I
suppose is of no importance.
Also, I have dump to file the bytes of that succesfull connect , and after my
handshake I have sent those bytes to FMS3 instead of the bytes generated by my
program, and it also fails, so I think connection process depends on not only
Connect object bytes but also on some previously values contained in the
handshake.
This does not happen in haxeVideo (or red5 I suppose) , where bytes sent in
handshake stage are no relevant.
Do you know if there is some difference between servers? Here is mentioned a
difference
http://osflash.org/pipermail/red5_osflash.org/2006-December/007922.html
And, more important for me, do you know of an open source tool/program that
connects with success to a FMS3 to do video streaming ?
Thanks
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