Hi all:
   
  I've developed a client program to connect and publish a stream to a 
haxeVideo server. It works fine with haxeVideo, but when i try the same to a 
FMS3 server, the server closes the socket as soon as I send the AMF Connect 
object.
  I've captured with ethereal a successful Flash Media Player Connect to FMS3, 
and the bytes it sends are the same I send, but in different order, which I 
suppose is of no importance. 
  Also, I have dump to file the bytes of that succesfull connect , and after my 
handshake I have sent those bytes to FMS3 instead of the bytes generated by my 
program, and it also fails, so I think connection process depends on not only 
Connect object bytes but also on some previously values contained in the 
handshake.
  This does not happen in haxeVideo (or red5 I suppose) , where bytes sent in 
handshake stage are no relevant.
   
  Do you know if there is some difference between servers? Here is mentioned a 
difference
   
  http://osflash.org/pipermail/red5_osflash.org/2006-December/007922.html
   
  And, more important for me, do you know of an open source tool/program  that 
connects with success to a FMS3 to do video streaming ? 
   
  Thanks
   
   
    
   

       
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