Thanks a lot for the replies!

> But my studies made me: GOD, I DON'T WANT TO BE JUST THE GUY SITTING IN
> FRON OF COMPUTTER!!!!!!


Amazing, that's exactly how I feel. IT, computer science and digital arts
are not about "computers", even though it is the main basic tool, I think we
should de-attach our skills from it, somehow. Of course we will need
computers to get things done, but we should try to apply the skills we have
in other parts of our life and also try to learn thigs that aren't directly
related to computers.

Society loves stereotypes. And when you say you work with computers, they
often think of someone supernaturally-smart, with big glasses (I do use
glasses, no offenses, I just say it here to depict an image that I think
people have...) and with no social skills whatsoever.

However, I don't want to fit in this category and I actually don't. If you
work in any area under IT,you don't have to be sedentary. Why can't you
**also** be a musician or someone who actually works out heavily in the gym
or someone who practices martial arts? Don't let stereotypes rule you and
model your mind and body.


> The IT world is humongous, yet, you have already narrowed it, let's
> say your skills focus on  "application design/human interfaces/digital
> art" (I doubt you would like to write C code, low level code,
> electronic stuff, etc). Congrats, that's a begging...


And that's what I'm talking about. You can't expect to follow a career being
a flash "guru" and also master low-level C stuff, that's too much to handle,
totally differnet philosophies even though both are under the same area
(IT).

But of course, the principles behind C programming and low level stuff are
something that you might want to know, even if follow a more creative career
under IT.

That also seems highly subjective and a reflection of how our mind works
(not linerary).

Ok, this was for the steretype and prejudice parts, which I think that also
have been beaten somehow in the flash world. The flash community is
interestingly different from other IT communities :)

Here's a model that I think could work: When you choose IT, you have to
discover that IT is a career that allows you to specialize in pretty much
anything you want. The background you may have in programming logic and math
as well as other fields such as databases and software engineering can be
applied to music, arts, and pretty much any other field of human knowlege.
And that's why we feel so overwhelemed.

And that's also why I've been thinking what most attracts me. And I
discovered that while I really appreciate exatc sciences, I also like arts
and communication.

And gee, you  don't have to follow anything at all... you don't even need to
call yourself an IT professional. You may be a musician that now would like
to learn programming. You make your path.

Then I thought that, in order to be successful in what I do, I couldn't just
appreciate and live of knowledge, I would need to choose something more
"solid", and since I've always been fascinated by the Flash Platform, I
thought I would use it as my canvas.

And of course, there's the finantial part, which is also very much
important. And that's where I also like the IT world. The possibilities are
endless. For now, I plan on keeping working with solutions with Rails and
Plone, while I slowly get more design-oriented and experiment with the CG
and art in IT. In the end, I want to melt both worlds in an interestingly
functional way. (beautiful and also functional).

Of course, it also depends pretty much on the job at hand.

So here's what I decided I will do:
 * Study graphics design concepts deeply
 * Study drawing - any suggestions?
 * Study color theory
 * Study some vector drawing package, Illustrator or Corel - any
suggestions?

Any suggestions on books or course or anything ?

This is pretty much what I (think) that will fill the gaps and allow me to
express my digital creations in the way I want.

The term that I think best expresses what I want to become is Deseloper. A
mixture of Developer and Designer.

Take a look at ultrashock.com. I think the the guys behind it are truly
deselopers :)

Cheers!

Marcelo.








On Wed, May 21, 2008 at 2:52 AM, Juan Velez <[EMAIL PROTECTED]> wrote:

> Definitely some good points from Sinisa and Nicolas, so I'll just drop some
> thoughts I had while reading the replies.
>
> Whether your knowledge is wide and shallow, or narrow and deep, I think the
> key to one's career is based on what makes *you* happy.  I consider
> happiness with one's work and life to be one of the most important things
> you can concentrate on.  You may want to be rich, famous, a good spouse,
> etc...or some combination thereof, so I would suggest doing a little soul
> searching and figuring out what is most important for you.
>
> -- "The only true wisdom is in knowing you know nothing." - Socrates.
> Due to the nature of my work and it's rate of evolution (IT), I am reminded
> of this quote often.  It's simply impossible to learn everything about
> everything, but what is it that *you* seek?  To me, it also parallels to my
> perspectives on life, which reminds me of something my mother used to say,
> "The only thing required for a candle to be blown out, is for it to have
> once been lit."  By admitting and accepting our limitations, we're able to
> focus on the things that are most important, which we hope get us closer to
> our goals.
>
> -- Designers vs Developers
> I think flash, actionscript, and flex are a great foundation on which to
> blur the line.  I've heard many people say that designers tend to focus on
> the art perspective, and then on the logic.  While developers tend to design
> to back-end, and then "skin" the app later.  I'm not saying one is better
> than the other, but I just wanted to point out a common mentality.
>
> -- Diversification and moderation
> I'm not sure where I heard it, but somewhere along to road - someone told
> me that the first rule of pharmacy that they had learned was: everything in
> sufficient amount can kill you.  Oxygen, water, food, etc - can all do a
> number on you if over-done, therefore I suggest moderation.  I think the
> same goes for what some people call the "bad" things: alcohol, sex, etc.
> They can all help you, or hurt you.
>
> Good luck,
>
> Juan Velez
>
>
>
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