Thanks for your reply Matt. No one mentioned flvs nor servers.
My question is not regarding Maya, it's regarding paper vision and collada files. A lot of data and camera matrix is all been exported in the collada and I was wondering if there any use of that in pv3d. Cheers On 6/21/08, Matt <[EMAIL PROTECTED]> wrote: > What does this have to do with a flash video (flv) server? > > maya is a 3d rendering tool, which is not open sources, last I checked. > > try blender.org for an open sources 3d animation/mesh modeling program and > join it's mailing list. > > regards, > matt > > > --- On Fri, 6/20/08, Bachir El Khoury <[EMAIL PROTECTED]> wrote: > >> From: Bachir El Khoury <[EMAIL PROTECTED]> >> Subject: [osflash] Import Maya scene to PV3d - Camera + lights + animation >> To: [email protected] >> Date: Friday, June 20, 2008, 11:02 PM >> Hi everyone, >> >> >> >> I have sent the email below ages ago to >> '[EMAIL PROTECTED]', the >> only reply I got back then was that the email is still >> waiting for >> moderation. >> >> >> >> So I thought I'd post it here. >> >> Does anyone have any information regarding this matter? >> >> >> >> Any guidance or info would be really appreciated. >> >> >> >> Cheers, >> >> Bachir >> >> >> >> From: Bachir El Khoury [mailto:[EMAIL PROTECTED] >> Sent: Friday, March 28, 2008 9:23 AM >> To: '[EMAIL PROTECTED]' >> Subject: Import Maya scene to PV3d - Camera + lights + >> animation >> >> >> >> Hi everyone, >> >> >> >> I'm fairly new to PV3d and I have a quick question that >> the answer might be >> too obvious since I couldn't find anything on the net >> about. >> >> >> >> When exporting collada dae files from Maya or any other >> package, the cameras >> and lights are being exported as well. >> >> Yet I couldn't find any examples or tutorials where >> these have been used. >> >> >> >> So my question is: >> >> - Can I use my exported camera and lights I have >> exported from >> maya? >> >> - How to use their data from the collada file? >> >> >> >> I can only import and use the 3D objects with their >> textures but is that it >> at this stage? >> >> Can I use the Camera's <matrix> tag in the dae to >> apply to the camera in >> PV3d? >> >> >> >> The main goal is to get the same scene setup and >> composition I already have >> set in maya. >> >> >> >> I really appreciate any direction or help. >> >> >> >> Thanks, >> >> Bachir_______________________________________________ >> osflash mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/osflash_osflash.org > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > -- Regards, Bachir El Khoury _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
