Using older bytecode still has a sence. For example Scaleform has own hw accelerated Flash player which supports only old bytecode at this moment but is able to play Flash apps inside real 3D environment, 3D inside Flash, has support for multiple mouse instances and many more about you can only dream. It's not open source but it's a nice example, that there can be better players than the one from Adobe/Macromedia even when they are not AS3 able.
o. On Sat, Mar 28, 2009 at 9:57 AM, strk <[email protected]> wrote: > On Fri, Mar 27, 2009 at 04:11:43PM -0300, Juan Pablo Califano wrote: >> >>> >> Generally speaking free software development has often >> less resources, so it's easier for a content producer to >> be friendly with free software that the other way around. >> >>> >> >> I think that sums up the problem here. Sorry if it sounds harsh, but what >> you're expecting is not realistic: you're almost asking developers to lower >> the bar to accommodate to a product basically out of pity. It’s not a >> sustainable model. > > Not *almost*, I'm indeed asking developers who think free software > matters to lower that bar. > > It's an ecological approach to technology. > In a sustainable model you don't want to depend on out-of-control > or poorly available resources. Open source puts the resources in > the people hands, so if you want to rely on your own resources > you will want to reduce your dependencies. > > Think power. If you want to use your own solar power you'll have > to reduce your power consumption. That's sustainability. > > --strk; > > Free GIS & Flash consultant/developer () ASCII Ribbon Campaign > http://foo.keybit.net/~strk/services.html /\ Keep it simple! > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
