You couldn't have come up at a better time : )

Can I ask why you do you want to develop your own from scratch instead
of joining GNash, for example? Not that I'm anyone to tell you what to
do, but unless you are planning to reinvent the wheel for sake of it:

http://www.codinghorror.com/blog/archives/001145.html

it might be a good idea to join Gnash.

Having said that, is there a build ready to download and try? Or you
want feedback over the code?

Cheers!

Juan

2009/3/29 Alessandro <[email protected]>:
> Hi everyone,
>
> as a research project I'm currently working on a open source flash player
> implementation featuring OpenGL rendering, JIT compilation for fast
> ActionScript execution and extensive multithreading to make use of current
> multicore processor.
>
> The code is published  on sourceforge
> http://sourceforge.net/projects/lightspark/
>
> The current status:
> -) The player works as a SDL standalone application, I've started today to
> code a nsplugin for browser integration
> -) Parsing and rendering are asynchronous and handled in different threads
> -) Rendering is totally done by OpenGL
> -) The development now aims at correctly rendering this sample/simple swf file
> (80% done) http://www.adobe.com/shockwave/welcome/flash.swf
>
> Development updates and status reports will be published here:
> http://allievi.sssup.it/techblog
>
> Considering that the software is pre-alpha, help and feedback is, if course,
> welcome
>
> Cheers,
> Alessandro
> --
> Vi Veri Veniversum Vivus Vici
>        -Dr. Faustus - Marlowe
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> Encrypted mails are welcome
>
>
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>



-- 
Juan Delgado - Zárate
http://zarate.tv
http://blog.zarate.tv

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