On Sat, Apr 04, 2009 at 11:46:58PM -0700, Glen Winters wrote:
> Hello,
> 
> I just recently bought the book Open Source Flash Development. I have been
> working on various programming projects in school on and off and have really
> enjoyed them. I'm an Electrical/Computer Engineering major in a school, but
> I'm enjoying doing programming on the side. Currently, I'm working with a
> friend on an open source flash project. We're making our own flash game. We
> didn't want to pay for the Adobe Flash IDE, so we looked into alternatives.
> Currently, we're using AS3 in FlashDevelop. It has been tough to find
> resources for making flash projects in pure AS3.

Consider using pure AS2, so you get easier support from free 
flash players (non of the currently available ones does support AS3
bytecode).

HaXe is good at that (if you still want classes) as well as Ming.
I've been using Ming's command-line actionscript compiler with
satisfaction (preprocessor support is great to enable/disable debugging
and similar things). With Ming you'll be using AS1 (no classes) but
it's still possible to do OO coding using __proto__ and friends.

--strk;

 Free GIS & Flash consultant/developer      ()  ASCII Ribbon Campaign
 http://foo.keybit.net/~strk/services.html  /\  Keep it simple! 

_______________________________________________
osflash mailing list
[email protected]
http://osflash.org/mailman/listinfo/osflash_osflash.org

Reply via email to