Many thanks Wojtek, example now merged and submitted to SVN.

I've now tried out your LispSM implementation and it by far the best
I've evaluated so far, it has an occasional glitch on the shadow with
it disappearing for parts of the scene occasionally, hopefully many
eye balls will be able to help resolve this.

Robert.

On Mon, Sep 22, 2008 at 11:07 PM, Wojciech Lewandowski
<[EMAIL PROTECTED]> wrote:
> Hi Robert & J-S,
>
> I have modified osgshadow example to work with view dependent techniques.
> Zip file attached. J-S: thanks for CMakeLists.txt.
>
> I also made two minor changes:
> Allowed to change masks from command line - its useful when user wants to
> load their model with different node masks.
> Fixed crash with spotlight with other than ShadowMap techniques.
>
> Thanks to everyone and specially to J-S for helping me, lobbying and
> providing support on the forums ;-). I have been bit swamped lately but hope
> to become more active from next week.
>
> Cheers,Wojtek
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of
> Jean-Sébastien Guay
> Sent: Friday, September 19, 2008 10:14 PM
> To: OpenSceneGraph Submissions
> Subject: Re: [osg-submissions] View Dependent Shadow maps ( LispSM)
>
>
> Hi Robert,
>
>> Could Wojtek, J-S or another kindly could port the example across into
>> an OSG style example (with CMake etc) or add support into the
>> osgshadow example.
>
> If you've integrated the ViewDependentShadow/* files into osgShadow,
> then the example should just replace the old osgShadow example. It's the
> same code, with a -4 scene added, so you just need to copy the
> osgshadow.cpp file over the old one and add the IslandScene.{h|cpp} and
> terrain_coords.h files to the CMakeLists.txt (which I've done in the
> attached file).
>
> You'll probably need to do a search and replace to get the
> ViewDependentShadow classes from their new namespace. I'd do that too,
> but I'm not sure if you just used osgShadow:: instead of
> ViewDependentShadow:: or something else...
>
> Once the code is in SVN I'll suggest a few little changes (uniform
> variable changes to make it clear they're osgShadow-related, etc.) but
> that can wait.
>
> Hope this helps,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                                http://www.cm-labs.com/
>                         http://whitestar02.webhop.org/
>
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>
>
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