Hi Farshid,

I have decided to revert the change to the default Texture constructor
made 21months ago to

            _resizeNonPowerOfTwoHint(!OSG_GLES2_FEATURES && !OSG_GL3_FEATURES),

back to:

            _resizeNonPowerOfTwoHint(true),

The Texure ResizeNonPowerOfTwoHint default was eroneously false, so
I've fixed this back to the actual default used on most platforms
prior to above change 21 months ago.

This change to check against GLES2 and GL3 was primarily forced by the
lack of external GLU that was original required for rescaling textures
but unavailable for GLES2 and GL3.  Since these days we've integrated
the neccessary GLU functionality into the core OSG so are now
supported on GLES2 and GL3 onwards so this change to the default is no
longer required.

I have checked this change in svn/trunk and the OSG-3.0 branch.

Could you let me know if things now work better on your app + files.

Cheers,
Robert.
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