Hi, when building for iOS, Xcode allows developers to specify to enable or disable the 'bitcode' compilation option. There's not a preferred way to go and the choice is really up to the developer but considering that:
1. Currently the generated project defaults the option to YES 2. There are almost 90 projects targets that should be modified if one wants to disable the bitcode option (which considerably reduces the footprint of the app) 3. Even though one can select all the 90+ targets and set the option to NO for all of them, the updates could take a few seconds and could be error prone because one could miss to select some targets I propose to add a CMake setting that is displayed only when building for iOS. By setting this option "before" the project generation would speed up things for developers and would avoid errors at compiling time. My proposal is attached to this message and involves the following files: CMakeLists.txt CMakeModules/OsgMacroUtils.cmake src/OpenThreads/pthreads/CMakeLists.txt Cheers, Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72822#72822 Attachments: http://forum.openscenegraph.org//files/bitcode_changes_216.zip _______________________________________________ osg-submissions mailing list osg-submissions@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org