Messages by Date
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2024/04/18
[osg-users] Problem loading texture on obj
[email protected]
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2023/10/17
Re: [osg-users] Re: OpenSceneGraph and Wayland
[email protected]
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2023/06/08
[osg-users] Hide/disable viewer window and avoid "graphics computation".
Dario
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2023/05/16
[osg-users] Re: Discard a geometry inside 4 points
Chris Djali / AnyOldName3
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2023/05/16
[osg-users] Discard a geometry inside 4 points
Daoudou Souffou
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2023/03/06
[osg-users] Re: Write .osgb external texture loaded from .flt file
[email protected]
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2023/03/06
[osg-users] Write .osgb external texture loaded from .flt file
[email protected]
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2023/02/17
[osg-users] PagedLOD cannot load distant tiles
[email protected]
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2023/01/24
Re: [osg-users] Re: Camera Opengl to OSG or with MatrixTransfrom
Daoudou Souffou
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2023/01/21
[osg-users] Re: Camera Opengl to OSG or with MatrixTransfrom
Robert Osfield
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2023/01/17
[osg-users] Camera Opengl to OSG or with MatrixTransfrom
Daoudou Souffou
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2023/01/11
[osg-users] Re: Completely disable osg culling
Riccardo Corsi
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2023/01/06
[osg-users] Re: How are the MatrixTransform matrices of type parent and child nodes multiplied within the osg engine?
Robert Osfield
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2023/01/05
[osg-users] How are the MatrixTransform matrices of type parent and child nodes multiplied within the osg engine?
[email protected]
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2022/12/15
[osg-users] Re: Why does the osgDB::readNodeFile method return a null value when it reads gltf file?
Robert Osfield
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2022/12/12
[osg-users] Why does the osgDB::readNodeFile method return a null value when it reads gltf file?
[email protected]
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2022/12/04
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
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2022/12/02
[osg-users] Migrating OpenSceneGraph master to MeshShaders branch
Robert Osfield
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2022/12/01
[osg-users] Plans for OpenSceneGraph master, 3.6.x, 3.8 and beyond
Robert Osfield
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2022/11/28
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
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2022/11/21
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Sam
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2022/11/21
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
bret curtis
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2022/11/20
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Chris Jaquet
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2022/11/20
Re: [osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Daniel Trstenjak
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2022/11/20
[osg-users] OpenSceneGraph Discussion Forum now live, will replace osg-users google group going forward
Robert Osfield
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2022/11/13
[osg-users] Virtual VulkanSceneGraph-1.0 Release Party
Robert Osfield
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2022/10/30
Re: [osg-users] Re: OpenSceneGraph and Wayland
Tcl3D Webmaster
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2022/10/29
[osg-users] Re: OpenSceneGraph and Wayland
[email protected]
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2022/10/17
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Trajce Nikolov NICK
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2022/10/12
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
SkillCheck
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2022/10/12
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
[email protected]
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2022/10/11
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Jeremy Moles
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2022/10/11
Re: [osg-users] Re: Share texture between OpenGL context and GraphicContext
Jeremy Moles
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2022/10/11
[osg-users] Re: Share texture between OpenGL context and GraphicContext
[email protected]
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2022/10/07
[osg-users] Share texture between OpenGL context and GraphicContext
[email protected]
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2022/10/02
Re: [osg-users] osg is saving osg::ProxyNode obj external referenced file inside the main node model tile.
Andreas Ekstrand
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2022/09/30
[osg-users] osg is saving osg::ProxyNode obj external referenced file inside the main node model tile.
[email protected]
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2022/09/29
[osg-users] Support for GL2 and GL3
[email protected]
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2022/09/28
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
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2022/09/28
Re: [osg-users] Re: Color OBJ model with GL3
[email protected]
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2022/09/27
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
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2022/09/27
Re: [osg-users] Re: Color OBJ model with GL3
[email protected]
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2022/09/27
Re: [osg-users] Re: Color OBJ model with GL3
Trajce Nikolov NICK
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2022/09/27
[osg-users] Re: Color OBJ model with GL3
[email protected]
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2022/09/27
[osg-users] OpenSceneGraph and Wayland
Tcl3D Webmaster
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2022/09/27
[osg-users] Color OBJ model with GL3
[email protected]
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2022/09/15
[osg-users] Re: Why allow Group::Geode to call Goup::addChild()
[email protected]
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2022/09/14
[osg-users] Re: Why allow Group::Geode to call Goup::addChild()
JIANJIE JING
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2022/09/03
[osg-users] texture not display,because cmake use GL3?
wu wu
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2022/08/28
Re: [osg-users] OpenSceneGraph on NASA Artemis I
Jason Beverage
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2022/08/27
[osg-users] OpenSceneGraph on NASA Artemis I
Ravi Mathur
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2022/08/25
[osg-users] Why allow Group::Geode to call Goup::addChild()
JIANJIE JING
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2022/08/25
Re: [osg-users] Pragmatic shader / shader include files
Brett Gossage
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2022/08/25
Re: [osg-users] Open SCene Graph for ARM
Fan Styles
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2022/08/22
[osg-users] Open SCene Graph for ARM
Mahipal Reddy
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2022/08/18
Re: [osg-users] Re: New user on Windows, when running examples getting errors
[email protected]
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2022/08/17
[osg-users] Terrain Driver difference between osgearth 2.1 and 3.2
[email protected]
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2022/08/10
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
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2022/08/10
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
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2022/08/03
Re: [osg-users] Re: New user on Windows, when running examples getting errors
'Dean, James (FAA)' via OpenSceneGraph Users
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2022/08/02
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Christopher Jaquet
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2022/08/02
Re: [osg-users] Re: New user on Windows, when running examples getting errors
Alexandre Vaillancourt
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2022/08/02
[osg-users] Re: New user on Windows, when running examples getting errors
Mario Ricci
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2022/08/02
[osg-users] Re: New user on Windows, when running examples getting errors
[email protected]
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2022/08/01
[osg-users] New user on Windows, when running examples getting errors
Mario Ricci
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2022/07/13
[osg-users] Re: Hi guys.. I have some questions, can you help me?
[email protected]
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2022/07/11
[osg-users] How to create Light Bulb
[email protected]
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2022/07/11
[osg-users] Update PositionAttiudeTransform
Daoudou Souffou
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2022/07/11
[osg-users] Why can't the operator switch CameraManipulator when adding CompositeViewer in this osgdeferred example?
[email protected]
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2022/07/11
[osg-users] Why can't the operator switch CameraManipulator when adding CompositeViewer in this osgdeferred example?
[email protected]
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2022/07/09
[osg-users] Re: Disable headlight in shader
Diclehan Ulucan
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2022/07/08
[osg-users] Re: Hi guys.. I have some questions, can you help me?
Robert Osfield
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2022/07/07
[osg-users] Hi guys.. I have some questions, can you help me?
[email protected]
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2022/07/02
Re: [osg-users] Re: Cull threads and frame pipelining
Chris Djali / AnyOldName3
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2022/07/02
Re: [osg-users] Re: Cull threads and frame pipelining
'James Hogan' via OpenSceneGraph Users
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2022/07/01
Re: [osg-users] Re: Cessna blades rotation
Tony Vasile
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2022/07/01
Re: [osg-users] Re: Cessna blades rotation
Marco Maisano
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2022/07/01
Re: [osg-users] Re: Cessna blades rotation
Andreas Ekstrand
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2022/07/01
[osg-users] Re: Cessna blades rotation
[email protected]
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2022/06/30
[osg-users] Generating and rendering a 'hose'
Matthew Murrian
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2022/06/30
[osg-users] Re: Cessna blades rotation
Tony Vasile
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2022/06/29
[osg-users] Cessna blades rotation
[email protected]
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2022/06/29
[osg-users] Re: Cull threads and frame pipelining
Robert Osfield
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2022/06/14
[osg-users] Cull threads and frame pipelining
'James Hogan' via OpenSceneGraph Users
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2022/06/07
Re: [osg-users] Re: meshlelets
Trajce Nikolov NICK
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2022/06/03
[osg-users] Meshlets
Trajce Nikolov NICK
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2022/06/02
Re: [osg-users] Re: meshlelets
Trajce Nikolov NICK
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2022/06/02
Re: [osg-users] Re: meshlelets
Werner Modenbach
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2022/06/01
Re: [osg-users] Re: meshlelets
Trajce Nikolov NICK
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2022/06/01
Re: [osg-users] Re: meshlets
Werner Modenbach
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2022/06/01
Re: [osg-users] Re: meshlets
Werner Modenbach
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2022/06/01
Re: [osg-users] Re: meshlets
Trajce Nikolov NICK
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2022/06/01
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/06/01
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/31
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/31
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/30
[osg-users] Modify frame brightness and contrast
Dario
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2022/05/28
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/28
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/28
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/28
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/25
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/24
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/24
Re: [osg-users] Re: Usage of osg::BufferObjects
Trajce Nikolov NICK
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2022/05/11
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
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2022/05/11
[osg-users] Re: Reverse Depth Buffer
DC
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2022/05/11
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/10
[osg-users] Re: Reverse Depth Buffer
Glenn Waldron
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2022/05/10
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
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2022/05/10
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/10
Re: [osg-users] Re: Usage of osg::BufferObjects
DC
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2022/05/10
Re: [osg-users] Re: Usage of osg::BufferObjects
Werner Modenbach
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2022/05/09
[osg-users] Re: Usage of osg::BufferObjects
DC
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2022/05/09
[osg-users] Reverse Depth Buffer
DC
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2022/03/29
[osg-users] EGL
Brett Gossage
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2022/03/01
[osg-users] Crash on node cleanup, unsure what I did to cause it
Mike
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2022/02/25
Re: [osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
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2022/02/20
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Trajce Nikolov NICK
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2022/02/20
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Nebi Sarikaya
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2022/02/19
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Trajce Nikolov NICK
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2022/02/19
Re: [osg-users] openGL error 'stack overflow' at after RenderBin::draw(..)
Nebi Sarikaya
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2022/02/18
[osg-users] Rotate a Group of osg::Text's on the HUD
Nebi Sarikaya
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2022/02/18
[osg-users] Pragmatic shader / shader include files
Werner Modenbach
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2021/12/29
Re: [osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
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2021/12/29
Re: [osg-users] Hang in ViewerBase::stopThreading
Robert Osfield
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2021/12/28
[osg-users] Hang in ViewerBase::stopThreading
Ben Meijering
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2021/12/26
[osg-users] Why is the texture object null in Frame Buffer Object Camera test program?
[email protected]
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2021/12/22
[osg-users] OccluderNode and LOD
[email protected]
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2021/12/15
[osg-users] recent problems with custom builds
Robert Kiser
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2021/12/15
[osg-users] Trying to understand two weird behaviour.
Claude Samuel Chrétien
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2021/12/03
Re: [osg-users] osg workflow
Trajce Nikolov NICK
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2021/12/03
Re: [osg-users] osg workflow
vadim balashoff
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2021/12/02
Re: [osg-users] osg workflow
Trajce Nikolov NICK
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2021/12/02
Re: [osg-users] osg workflow
Trajce Nikolov NICK
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2021/12/02
Re: [osg-users] osg workflow
Trajce Nikolov NICK
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2021/12/02
[osg-users] osg workflow
vadim balashoff
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2021/11/06
Re: [osg-users] Re: Shadows from texture shader
Trajce Nikolov NICK
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2021/11/04
[osg-users] Re: Shadows from texture shader
Diclehan Ulucan
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2021/10/26
[osg-users] Shadows from texture shader
Diclehan Ulucan
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2021/10/21
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
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2021/10/21
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Werner Modenbach
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2021/10/20
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
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2021/10/20
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Werner Modenbach
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2021/10/19
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
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2021/10/19
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
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2021/10/19
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Brad Colbert
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2021/10/19
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
'Tom Pollok' via OpenSceneGraph Users
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2021/10/19
Re: [osg-users] Performance with Mesh under Windows 11 extremely slow
Robert Osfield
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2021/10/16
Re: [osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
[email protected]
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2021/10/13
Re: [osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
Robert Osfield
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2021/10/12
[osg-users] Why can't I call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
[email protected]
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2021/10/12
[osg-users] How to call computeLocalToWorldMatrix&computeWorldToLocalMatrix virtual function overwritten by osg::MatrixTransform?
[email protected]
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2021/10/11
[osg-users] Exit the viewer automatically after scene is created
Diclehan Ulucan
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2021/09/25
[osg-users] functionality of the osgDB::databasePager
Luka Juric
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2021/09/24
[osg-users] LOD Callback
[email protected]
-
2021/09/22
[osg-users] How to resolve the application crash when OSG integrates Silverlining on OsgQT?
[email protected]
-
2021/09/22
[osg-users] How to resolve the application crash when OSG integrates Silverlining on OsgQT?
[email protected]
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2021/09/09
[osg-users] Re: pssm and ECEF databases
Trajce Nikolov NICK
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2021/09/06
[osg-users] Why is the scene black when using AMD Radeon R5 240 ?
[email protected]
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2021/08/24
[osg-users] Varjo Mixed Reality and OSG
Trajce Nikolov NICK
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2021/08/19
[osg-users] Re: use of new in relation to ref_ptr
Chris Djali / AnyOldName3
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2021/08/19
[osg-users] Re: use of new in relation to ref_ptr
Robert Kiser
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2021/08/18
[osg-users] Re: use of new in relation to ref_ptr
Robert Osfield
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2021/08/18
[osg-users] use of new in relation to ref_ptr
Robert Kiser
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2021/08/06
[osg-users] Multisample texture as an attachment
Trajce Nikolov NICK
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2021/08/04
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Chris Djali / AnyOldName3
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2021/08/03
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Robert Osfield
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2021/08/02
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
François Cami
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2021/08/02
Re: [osg-users] Performance drop in 3.6.4 vs 3.5.1
Anders Backman
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2021/07/20
[osg-users] Re: Culling with glClipControl
Robert Osfield
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2021/07/20
[osg-users] Re: Culling with glClipControl
Robert Osfield
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2021/07/18
[osg-users] Culling with glClipControl
Chris Djali / AnyOldName3
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2021/07/17
Re: [osg-users] Osing OpenXR in OSG
James Hogan
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2021/07/15
Re: [osg-users] Re: PagedLOD doesn't get paged out
Trajce Nikolov NICK
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2021/07/15
[osg-users] Re: PagedLOD doesn't get paged out
Robert Osfield
-
2021/07/15
[osg-users] PagedLOD doesn't get paged out
Trajce Nikolov NICK
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2021/07/14
[osg-users] SSAO (Screen Space Ambient Occlusion) in osg
Renato Silveira
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2021/07/11
Re: [osg-users] Osing OpenXR in OSG
Robert Osfield
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2021/07/10
Re: [osg-users] Osing OpenXR in OSG
James Hogan
-
2021/07/10
[osg-users] pssm and ECEF databases
Trajce Nikolov NICK
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2021/07/09
Re: [osg-users] Osing OpenXR in OSG
James Hogan
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2021/07/07
[osg-users] Split osg::Camera into view/projection and render target objects?
'Igor Baidiuk' via OpenSceneGraph Users
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2021/07/04
Re: [osg-users] Osing OpenXR in OSG
James Hogan
-
2021/07/02
[osg-users] Compiling osgQt with latest version of OSG on Visual Studio 2019
Renato Silveira
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2021/07/01
[osg-users] Shadowed scene in subgraph of RTT camera
Trajce Nikolov NICK
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2021/06/30
Re: [osg-users] Osing OpenXR in OSG
Mads Sandvei
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2021/06/24
Re: [osg-users] Re: Optimize data transfer to GPU
Daniel Trstenjak
-
2021/06/24
Re: [osg-users] Re: Optimize data transfer to GPU
Robert Osfield
-
2021/06/23
Re: [osg-users] Re: Optimize data transfer to GPU
Daniel Trstenjak
-
2021/06/23
Re: [osg-users] Osing OpenXR in OSG
Robert Osfield
-
2021/06/23
[osg-users] Re: Optimize data transfer to GPU
Robert Osfield
-
2021/06/23
[osg-users] Optimize data transfer to GPU
Daniel Trstenjak
-
2021/06/22
Re: [osg-users] Osing OpenXR in OSG
James Hogan
-
2021/06/22
Re: [osg-users] Osing OpenXR in OSG
James Hogan
-
2021/06/22
Re: [osg-users] Osing OpenXR in OSG
James Hogan
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2021/06/21
Re: [osg-users] osgDB file cache
[email protected]
-
2021/06/19
Re: [osg-users] osgDB file cache
Trajce Nikolov NICK
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2021/06/18
[osg-users] osgDB file cache
[email protected]
-
2021/06/18
[osg-users] Why does the transparent icon color merge with the text color when the transparent icon node is the same parent node as the text node?
[email protected]
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2021/06/18
[osg-users] How to solve the problem of rendering color fusion when the transparent node and the text node are under the same parent node?
[email protected]