Hi Martin,

On 8/3/07, martin.lavery <[EMAIL PROTECTED]> wrote:
> I have just been doing some testing on a 2.66 Ghz quad Mac Pro and
> i'm finding that it loads the first frame on only one display and
> then hangs.. This however this does not happen when only one display
> is connected. Has anyone else come across this issue?

Could you try running the app with different threading models:

  osgviewer cow.osg --SingleThreaded
  osgviewer cow.osg --CullDrawThreadPerContext
  osgviewer cow.osg --DrawThreadPerContext
  osgviewer cow.osg --CullThreadPerCameraDrawThreadPerContext
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