HI Zullizum, Could you break the various problems you've seen out into separate emails send to osg-users so we can work through them one at a time, and if there are bugs resolve them before 2.2.
Robert. On 8/3/07, Zulizman Berdu <[EMAIL PROTECTED]> wrote: > Hi, > > Mine also might have the same problem. I'm using terrapage for terrain in my > application and it works fine in OSG 1.2. When I switch to OSG 2.0 and OSG > 2.1.3 the terrain start flickering. The code to avoid the auto calculate for > near/far plane clipping seems not function anymore. The following are my > code snippet, > > The code for OSG 1.2 : > m_Viewer.getCullSettings().setComputeNearFarMode(osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR); > > > The code for OSG 2.0 : > m_Camera = m_Viewer.getCamera(); > m_Camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); > > Is there anything that i miss here ? Hope this can be resolved before ver > 2.2 coming out :) > > Thanks, > -Zulizman- > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org