HI Zullizum,

Could you break the various problems you've seen out into separate
emails send to osg-users so we can work through them one at a time,
and if there are bugs resolve them before 2.2.

Robert.

On 8/3/07, Zulizman Berdu <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Mine also might have the same problem. I'm using terrapage for terrain in my
> application and it works fine in OSG 1.2. When I switch to OSG 2.0 and OSG
> 2.1.3 the terrain start flickering. The code to avoid the auto calculate for
> near/far plane clipping seems not function anymore. The following are my
> code snippet,
>
> The code for OSG 1.2 :
> m_Viewer.getCullSettings().setComputeNearFarMode(osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR);
>
>
> The code for OSG 2.0 :
> m_Camera = m_Viewer.getCamera();
> m_Camera->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
>
> Is there anything that i miss here ? Hope this can be resolved before ver
> 2.2 coming out :)
>
> Thanks,
> -Zulizman-
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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