Hi,

 I am running OSG on a Samsung Q1 (Intel 945M) on occasion. It is
pretty limited with regards to number of vertices processed per sec,
but I don't use textures/transparency for instance and this might gain
some performance.
Osgviewer performs well on the sample datasets, however (not for 3d
textures, however)
Experiences with the VIA graphics chipsets on some UMPCs, anybody?

greetings,
 Steven >8^)
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