Hi Robert, >> server... > By GE do you mean Google Earth?
Yep... > by default generates OpenGL compressed textures which results in much > much large tiles and poorer paging over the web - but much better > performance when loading from a local disk. osgdem as it stands is > focused on local disk performance. That makes sense. > In the rewrite of VPB I will be adding options to generate databases > much more suitable for paging over the web where latency and bandwidth > are serious issue. Optimizations will include support for compressed > imagery and more compact geometry representations. Excellent. As of this week we'll go across to OSG 2.x / VPB 0.9x and I'll start doing some extensive testing. > In the end the solution to better paging over the web performance will > come from a combination of better runtime paging/download performance > and better database generation tuned for lower bandwidth. Great, thanks for your explanation. Regards Gert -- Gert van Maren Head of Research & Development K2Vi Virtual Reality Software Data Interface Technologies Ltd Phone: +64 21 2855581 Email: [EMAIL PROTECTED] Web: http://www.k2vi.com _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org