Thanks a lot, I'll have a look at this.

Robert
> Hi,
>
> There is an example showing how to find the triangles of a node in my
> set of OSG examples. Get LMBs_OSG_Examples.zip  from
> http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials and
> check the 18th example program.
>
> (They are still based on OSG 1.2, but I think that the part that
> interests you hasn't changed).
>
> Good luck,
>
> LMB
>
> On 8/29/07, Robert Borchers <[EMAIL PROTECTED]> wrote:
>   
>> Hi,
>>
>>
>> i want to create a simulation using the Open Dynamics Engine. I import
>> the scene noes from .3ds meshes, but how do I get the triangles of these
>> nodes, to create an ODE trimesh structure from them?
>>
>> Thanks,
>> Robert
>> _______________________________________________
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>     
> _______________________________________________
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>   

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