Tried it both ways. I've found running in debug mode on Linux hardly affects the frame rate at all - on Windows it takes a big hit.
-----Original Message----- From: [EMAIL PROTECTED] on behalf of Robert Osfield Sent: Fri 9/7/2007 9:02 AM To: Public OpenSceneGraph Users discussion list. Subject: Re: [osg-users] Frame rate hit using OSG 2 Hi Donn, Could it be that you've haven't built the OSG as release build? If you run cmake . stright it'll won't by default select the release build. If you run the ./configure script it will select the release build as it does: cmake . -DCMAKE_BUILD_TYPE=Release Robert.
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