Hi mael never try but probably with osg::Uniform::setArray(FloatArray * array);
David Callu 2007/9/11, Mael Blanchard <[EMAIL PROTECTED]>: > > Hi all, > I would like to put in my GLSL shader a uniform array variable, > I know how to put a simple float or int value with osg::Uniform, but for > an array I don't know > Is anyone can help me? > > thanks > > Mael. > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org