Hi mael

  never try but probably with osg::Uniform::setArray(FloatArray * array);

David Callu

2007/9/11, Mael Blanchard <[EMAIL PROTECTED]>:
>
> Hi all,
> I would like to put in my GLSL shader a uniform array variable,
> I know how to put a simple float or int value with osg::Uniform, but for
> an array I don't know
> Is anyone can help me?
>
> thanks
>
> Mael.
>
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