Oups forgotten I use Linux Fedore 7 Gcc 4.2.1
AMD Athlon(tm) XP 3200+ NVidia GForce 7600 GT OSG_THREADING = SingleThreaded OSG_OPTIMIZER = DEFAULT 2007/9/19, David Callu <[EMAIL PROTECTED]>: > > Hi arnaud > > I can't reproduce your problem. I have 4 osg window in the mainWindow and > all have the same frame rate. > Can you describe you plateform driver vertion OSG, Qt > OSG_OPTIMIZE and OSG_CAMERA_THREAD env var > ... > > > another think is thit is preferable to use osgViewer::CompositeViewer and > osgViewer::View > instead of osgViewer::Viewer when you have many scene and so many view. > With this, all update/cull/draw/ operations are done with the Thread > Model > choose in the osgViewer::CompositeViewer, and so do the best management of > all > update/cull/draw/ operation of each View. This include to swapping OpenGL > buffer all together. > I never could notice this but a thread on the ML talk about this. > according to this thread, > swapping all OpenGL buffer together give best performance. > > Thank > > David > > Joint the modified > > 2007/9/19, arnaud houegbelo <[EMAIL PROTECTED]>: > > > > Hi Robert, > > > > Please find in attached file the source code of a small > > project based on osgViewerQT. This project create a QApplication > > with a mdi. You can open many OsgWidget (inherits of osgViewerQT) > > via the menu (File -> Open). If you open many viewers you will > > see that the last viewers opened are very slow and if you close some > > previous viewers they delete some objects in the others viewers. > > I hope that this exemple will be useful to you to find the problem. > > > > many thanks and > > best Regards > > > > Arnaud > > > > > > > > > > ____________________________________________________________________________________ > > Boardwalk for $500? In 2007? Ha! Play Monopoly Here and Now (it's > > updated for today's economy) at Yahoo! Games. > > http://get.games.yahoo.com/proddesc?gamekey=monopolyherenow > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > >
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