On 10/18/07, om <[EMAIL PROTECTED]> wrote: > > Hi Christoph, > > Thanks for your reply. > As you suggested, it is understandable that data generation stops at the > original resolution. Is there any option which helps in creating the > required data by interpolation, in case we require a higher image > resolution? > > Thanks > > > Hi,
I don't know any option to do that directly. In our project we do it at run time by generating procedurally new levels when needed (for procedural purpose or to match the number of texture's levels). It's done thanks to a custom reader/writer which takes the control when no more levels are available. -- Serge Lages http://www.tharsis-software.com
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org