Hi Neil, I'm afriad I don't really have much to suggest on the error you have. You could as an experiment try 2.2, and use the osgProducer library to provide an easier porting path.
Robert. On Nov 5, 2007 9:20 AM, <[EMAIL PROTECTED]> wrote: > Hi All, > > I'm having a slight problem building a release version of OSG1.2. I know I > should move to 2.2 - and a colleague of mine has - however for various > reasons I'm unable to at this moment. > > I'm running VS2005, and the problem I have is that I can build a debug > version, link it against my app, and everything is fine. When I build the > Release version of the OSG1.2 and link this against the release version of my > app I get 5 unknown function calls - as follows. > > 1>axtest1ctrl.obj : error LNK2001: unresolved external symbol "public: > virtual bool __thiscall osgProducer::Viewer::realize(enum > Producer::CameraGroup::ThreadingModel)" ([EMAIL > PROTECTED]@osgProducer@@[EMAIL PROTECTED]@Producer@@@Z) > 1>axtest1ctrl.obj : error LNK2001: unresolved external symbol "public: > virtual bool __thiscall osg::Group::removeChild(unsigned int,unsigned int)" > ([EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]) > 1>axtest1ctrl.obj : error LNK2001: unresolved external symbol "public: > virtual bool __thiscall osg::Group::removeChild(class osg::Node *)" ([EMAIL > PROTECTED]@osg@@[EMAIL PROTECTED]@@Z) > 1>axtest1ctrl.obj : error LNK2001: unresolved external symbol "public: > virtual bool __thiscall osg::Geode::removeDrawable(unsigned int,unsigned > int)" ([EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]) > 1>axtest1ctrl.obj : error LNK2019: unresolved external symbol > "__declspec(dllimport) public: void __thiscall > osg::CameraNode::setRenderOrder(enum osg::CameraNode::RenderOrder)" ([EMAIL > PROTECTED]@osg@@[EMAIL PROTECTED]@@Z) referenced in function "public: > unsigned long __thiscall CAxTest1Ctrl::CreateHUDNode(void)" ([EMAIL > PROTECTED]@@QAEKXZ) > 1>CorrectInitialUnitPartMatrixVisitor.obj : error LNK2019: unresolved > external symbol "__declspec(dllimport) class osg::Matrixd __cdecl > osg::computeLocalToWorld(class std::vector<class osg::Node *,class > std::allocator<class osg::Node *> > const &)" ([EMAIL PROTECTED]@@[EMAIL > PROTECTED]@[EMAIL PROTECTED]@osg@@[EMAIL PROTECTED]@osg@@@std@@@std@@@Z) > referenced in function "public: virtual void __thiscall > CCorrectInitialUnitPartMatrixVisitor::apply(class osg::Transform &)" ([EMAIL > PROTECTED]@@[EMAIL PROTECTED]@@@Z) > > > Sorry about that. Anyway, on closer inspection it appears that my app is > trying to link to > osg::Group::removeChild(unsigned int,unsigned int)" ([EMAIL > PROTECTED]@osg@@[EMAIL PROTECTED]) > > however when I examine the OSG dll produced when building a release version > it contains the decorated function > > osg::Group::removeChild(unsigned int,unsigned int)" ([EMAIL > PROTECTED]@osg@@[EMAIL PROTECTED]) > > (in case you missed it, the bit that's different is the decoration). > > I've trawled through the MS documentation, played with a few compiler/linker > settings associated with inline functions, all to no avail. > > Has anyone got any ideas ? > > Many thanks for any help. > > Neil. > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org