Hello, i've got the following question! I want to build a cluster application using osg! This means i've to synchronize the rendering process. My application consists of one master and several slaves, where the slaves are simple render nodes and the master is responsible for the synchronisation. My Problem is that i've to create a restricted rendering loop for the slaves. The new loop should look something like this: - first each slave has to wait until it has the complete sceneupdate, e.g. until there's a network message that tells him "Start Rendering" - the slave should render the scene into the back buffer - if the rendering is finished the slave has to wait until there's a network message which tells him to swap back and front buffer!
Is it possible to realize this without changing osg code? If not what do you think with part do i have to touch? I think the rendering is done in some kind of the View Class... Thank you for your support, Michael -- Ist Ihr Browser Vista-kompatibel? Jetzt die neuesten Browser-Versionen downloaden: http://www.gmx.net/de/go/browser _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org