On Nov 24, 2007 10:32 AM, Davide Vitali <[EMAIL PROTECTED]> wrote: > Hi all, I have a osg::StateSet* and I want to get the osg::Texture. > How I can do?
The OSG support multi-texturing so a single StateSet can contain mulitiple Textures. For examples of how to retrieve items like Textures from StateSet have a search through the src/osgUtil/Optimizer.cpp source code, in pairticular look for instances of getTextureAttribute, these will be in form: osg::Texture* texture = dynamic_cast<osg::Texture*>(stateset->getTextureAttribute(0,osg::StateSet::TEXTURE)); _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org