hi gang, just a reminder about paul and my forthcoming osg training this january in washington dc. what better way to celebrate the holidays than by getting a loved one an osg training? give a man a polygon, he'll render for a day, teach him to tessellate, and he'll render for the rest of his life. or something like that.
anyway, we've got a nice group of students already, but space is still available. so, join us in the heart of washington dc, with easy access to the metro and parking, and we'll provide all the coffee you'll need. here's what we'll be teaching: january 22 & 23: OSG intermediate course we'll teach you everything you need to know to move from basic OSG usage, to advanced things like building custom drawables, plugins, etc. here's what you'll learn: * Memory management * Nodes, various node types, custom nodes and NodeKits * Traversals, NodeVisitors, Callbacks * Data manipulation tools * Drawables, Geometry, and state * Using plugins * Threads * Viewing and camera manipulation * Window system integration * Optimization techniques january 24: terrain databases in OSG and of course, our bonus round this year is a terrain day. we'll teach you how to build the world, and deal with thorny issues of scale. specifically: * Large data set construction, display, and optimization * Paged data sets * Network served data * VirtualPlanetBuilder data generation * Shading * Tools & Workflow we hope you can join us! bob _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org