Hi Gordon, If the graphics context being shared? If not the contextID will need updating for the osg::State associated with the pbuffer.
Robert. On Jan 8, 2008 8:39 PM, Gordon Tomlinson <[EMAIL PROTECTED]> wrote: > > > Hi Y'all > > We having some issues with osg 1.2 and font corruption ( I know but we > cannot yet move on, curse of commercial software and 20k users base, soon > though soon....... ) > > > Basically we have some fonts and they show normal all is good, we then > render to a Pbuffer and the fonts work great in the Pbuffer, the resultant > video all is good > we then switch back to the normal render and the fonts are now hosed. > classic black box/white box syndrome... > > Is there something we need to do in the fonts to ensure they survive these > context switches, > > Thanks in advance > > > > > > Best Regards > > > > Gordon > > __________________________________________________________ > Gordon Tomlinson > Email : gordon.tomlinson @ overwatch.com > YIM/AIM: Gordon3dBrit > MSN IM : Gordon3dBrit @ 3dSceneGraph.com > > __________________________________________________________ > > > "Self defence is not a function of learning tricks > but is a function of how quickly and intensely one > can arouse one's instinct for survival" > - Master Tambo Tetsura > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org