> The RenderInfo version is the main one now, this calls the 
> Camera version for backwards compatibility.

This change effectively deprecates the old interface, because if someone
overrides the new operator()(RenderInfo&) interface but doesn't call the old
interface in their callback, then the old interface never gets called. Is
this correct?

Currently, OcclusionQueryNode uses the old interface to retrieve query
results.

Could you possibly rearchitect this change so that we have some assurance
that the old interface will continue to get called? Alternately, you could
modify OcclusionQueryNode to use the new callback interface.
   -Paul

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