Hello Benjamin, > we want to use OpenSceneGraph for a parallel rendering system. The scene > graph > should be located on a central computer which gets the user input, modifies > the scene graph (with draggers) and displays the rendered image. The > rendering should be done on other computers. We want to use a sort-last > approach, where the geometry is distributed to these other computers and they > send back an image with depth information that is composed on the central > computer.
Perhaps not the answer you want, but before doing all this work yourself, have you looked at Chromium? From what I can see, it can do this out of the box. I have never used it (attempts to get it working on Windows have failed) but it could be a good idea to try. Good luck, J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org