Hello Benjamin,

> we want to use OpenSceneGraph for a parallel rendering system. The scene 
> graph 
> should be located on a central computer which gets the user input, modifies 
> the scene graph (with draggers) and displays the rendered image. The 
> rendering should be done on other computers. We want to use a sort-last 
> approach, where the geometry is distributed to these other computers and they 
> send back an image with depth information that is composed on the central 
> computer.

Perhaps not the answer you want, but before doing all this work 
yourself, have you looked at Chromium? From what I can see, it can do 
this out of the box. I have never used it (attempts to get it working on 
Windows have failed) but it could be a good idea to try.

Good luck,

J-S
-- 
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                                http://www.cm-labs.com/
                         http://whitestar02.webhop.org/
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