Hi Neil -- The exporter will be integrated with the existing importer, so we'll just have a single FLT plugin that will both read and write.
Compatibility with 1.2 might be an issue in a few areas. I had to make some changes both to the FLT importer code, as well as core OSG, to support the exporter's features. Notable changes include: current core OSG now supports passing Options via osgDB::writeNodeFile; current FLT importer now preserves Object Record data; osgSim now has ObjectRecordData class to facilitate that; other changes as well. -Paul > > Hi Paul, > > Will your work integrate with OSG1.2 ? > > Irrespective of that, I will give it a go soonest and give > you some feedback. > > Many thanks for doing this work, as you know I've been > champing-at-the-bit for it. Thanks also to your funding source :-) > > > Kind regards > > Neil. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce negraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

