Yes, you are right. Forget what I said... you can regard it as white noise.
Guy. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alberto Luaces Sent: Wednesday, April 02, 2008 9:45 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Performance drop & higherRAMusageafterswitchingfrom OSG 1.2 to latest SVN El Miércoles 02 Abril 2008ES 09:36:37 Guy escribió: > Some small thing I'd like to say regarding that. > > Not all dynamic objects must have callbacks. > > One could change the objects attributes manually between calls to > frames, not using the callback mechanism, especially if the rate of > calls to frame() is significantly different from the update() > requirements for that object. At least that what I think... > > So, if someone else thinks the same, it wouldn't be true to turn all > non-callbacks owners to STATIC. I suppose that if this is the case, you are reponsible for tagging the object as DYNAMIC since you have the information at first hand. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org