I've had some limited success with OSG and the wowvx display. I used the WowVX OpenGL control - demo downloadable from http://www.business-sites.philips.com/3dsolutions/Downloads/Index.html This control acts as a kind of proxy/wrapper around OpenGL, so in theory can support any OpenGL application without modification. In practice, there were a few problems: 1. The version I downloaded had some kind of incompatibility with the way OSG was initialising OpenGL, but they did send me a update to the control which cured the problem. (not sure if they have updated the download on the site yet) 2. I did need to modify the OSG application to use control's extended API that allows control over the depth map generation in order to get any reasonable 3D effect. 3. There seem to be problems as I zoom into a scene which results in loss range in the depthmap image, but this may be something that can be fixed by dynamically adjusting the parameters in their extended control API. 4. IMHO, the opengl wrapper control costs way too much money!
I think it would be better to try and generate the 2d+depth map images directly from OSG, but I'm not sure what would be involved in this as it seems to rely on sending some kind of control information embedded in the first row of pixels sent to the display. There is documentation about this on the philips site, but didn't have time to look into it deeper. I would have liked to get hold of the sources for the combobulator demo from initon as that seems to use OSG without the OpenGL wrapper control, but again, haven't had time to pursue that either. :-( BTW. You don't need a special Wowvx display driver for it to work, but you do need a supported video card (I think it uses some kind of special DVI protocol that is not always supported) (I used NVidia 7600, but aparently some ATI cards work too) I'd be interested to know if you make any progress with OSG on the WOWvx. If you like, I can post you my changes to osgviewer that set some of the parameters for the Wowvx OpenGL wrapper control, but there was no rocket science involved here. The combobulator demo can be downloaded from: http://www.inition.com/inition/product.php?URL_=product_software_inition_combobulator&SubCatID_=72 Chris D. > > Message: 10 > Date: Wed, 2 Apr 2008 16:11:02 +0200 > From: "Adrian Egli OpenSceneGraph (3D)" <[EMAIL PROTECTED]> > Subject: Re: [osg-users] Philips WOWvx technology and OpenSceneGraph > To: "OpenSceneGraph Users" <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="iso-8859-1" > > Thanks, but i can not find any of the inition.com demo program. was it hard > to use osg with the display, does it work with linux ,windows, or osx. is it > hard to use the monitor with osg, or just download a 3d display driver and > the rest works > > regards > > 2008/4/2, Kim C Bale <[EMAIL PROTECTED]>: > > > > Yes I've worked with one and openscenegraph. If you go to the > > inition.comwebsite you can see a demo program I that looks very much like > > they've used > > OSG to render it. > > > > > > > > Do a search of the forum, there was a light discussion about the displays > > early last month I think. > > > > > > > > Regards, > > > > > > > > Kim. > > > > > > > > *From:* [EMAIL PROTECTED] [mailto: > > [EMAIL PROTECTED] *On Behalf Of *Adrian Egli > > OpenSceneGraph (3D) > > *Sent:* 02 April 2008 13:47 > > *To:* OpenSceneGraph Users > > *Subject:* [osg-users] Philips WOWvx technology and OpenSceneGraph > > > > > > > > Philips 3D displays -Philips WOWvx technology > > > > any experience in this forum > > > > adegli > > -- > > ******************************************** > > Adrian Egli > > > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

