Hello OpenSceneGraph community! Sorry for spamming the list a bit, but it is not without any reason. We are using OSG in our game and it really helped us a lot in developing Zero Ballistics, therefore i really want to thank all the people who helped making OSG such a stable, mature, flexible but still fast scene graph library!
So here it comes: Our team at QuantiCode is proud to announce that we have released a public beta version of our game "Zero Ballistics" ! The game is designed as a multiplayer online title, featuring some fast-paced tank action. There are two opposing teams battling each other with heavily armed and armored tanks. Players control their tank from the ego-perspective and fire weapons with a ballistic trajectory at their enemies, which requires a good aiming skill. Each player can equip his tank with different primary and secondary wepaons and can choose from a range of additional skills. As the game progresses, players are able to upgrade their tanks with weapon, speed and armor enhancements. Please visit our website http://www.zeroballistics.com for more information and download the client there! Hopefully you will enjoy playing our game and you are welcome to post any feedback to our forum at http://forum.zeroballistics.com kind regards, Michael _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org