Hi Vincent, The format values are OpenGL enums. For examples have a look at the plugins that load osg::Images.
Robert. On Tue, Apr 8, 2008 at 1:54 PM, Vincent Bourdier <[EMAIL PROTECTED]> wrote: > Hi All, > > I'm trying to make a osg::Image, but in allocateImage(...) and > setImage(...) I need : > > Pixel format, > Internal texture format, > AllocationMode... > > But I didn't find any possible values ?! > > Where can I find it ? > > thanks > > Regards, > Vincent. > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org