Hi Vincent,

The format values are OpenGL enums.  For examples have a look at the plugins
that load osg::Images.

Robert.

On Tue, Apr 8, 2008 at 1:54 PM, Vincent Bourdier <[EMAIL PROTECTED]>
wrote:

> Hi All,
>
> I'm trying to make a osg::Image, but in allocateImage(...) and
> setImage(...) I need :
>
> Pixel format,
> Internal texture format,
> AllocationMode...
>
> But I didn't find any possible values ?!
>
> Where can I find it ?
>
> thanks
>
> Regards,
>    Vincent.
>
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