Hi Hesicong, On Tue, Apr 29, 2008 at 2:45 PM, hesicong2006 <[EMAIL PROTECTED]> wrote: > I have managed to render to 3D texture, but now I can only write to the > first level (z=0) of 3D texture. Overloads of osg::Camera::attach still lack > of ability to select which z of 3D texture to use, is it possible to write a > new overload to support this feature? > My render to 3d texture code is attached. Thanks for replying!
Thanks for the example. It kinda sounds like you have come across a bug. Once I have cleared my inbox (which is very full right now) I try and get to reviewing your code example. Others are welcome to dive in and see if they can spot the bug. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org