Hi Franclin, This is an OpenGL driver bug. Art's email mentions a workaround that can be done on the OSG side. If this workaround proves not to have any side effects then we'll merge this with SVN.
Robert. On Thu, May 8, 2008 at 12:30 PM, Franclin Foping <[EMAIL PROTECTED]> wrote: > Hi everyone, > I have upgrading my OSG installation the latest one (v 2.4). Some codes run > but complain about the following warning: > Warning: detected OpenGL error 'invalid value' after RenderBin::draw(, )I > read a previous about the issue with Jean Sebastien Guay and the others and > they advise to use a Dynamic Data Variance. Later on, Robert advised to > tweak the State constructor. > I have tried all these tricks but the same thing still happens. Is there > any other tricks available? > Waiting for your reply. > Regards, > Franclin. > > > > __________________________________________________ > Do You Yahoo!? > En finir avec le spam? Yahoo! Mail vous offre la meilleure protection > possible contre les messages non sollicités > http://mail.yahoo.fr Yahoo! Mail > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org