On Tue, 2008-05-13 at 20:28 +0200, Art Tevs wrote: > Hi Jeremy, > > I wanted to try out your lib, but I have problems > regarding to the cmake build system. > > First problem is, if you have osg installed not under > standard directory. I have then manually to specify > the cmake_include and cmake_lib paths.
Yeah, this is why I recommend ccmake, because I always do this myself. Since I had intentions of this going into OSG all things going according to plan, I never really went too in-depth with making that process easier. :( > maybe you could take a look into CMake build system of > osgPPU, which I have tried to improve for simpler use. > > Examples do compiles, however I have seg faults and > cannot run them. The gdb says it is somewhere on the > osg side (osg::Node::setNodeMask). However since osg > works fine, I assume that there are somewhere zero > pointers in use.;( > I am now compiling osg in debug mode, to find out what > happens. Maybe I let you know later, what is the > status. Yes, please! :) Even a hint might be enough... > Best regards, > Art > > P.S. Change the line with ccmake .. in README to cmake > .., because this is actually what one has to call ;) > > > > --- Jeremy Moles <[EMAIL PROTECTED]> schrieb: > > > I've put the (hopefully!) final version of a > > separate osgWidget up on > > the googlecode site: > > > > http://osgwidget.googlecode.com > > > > This means that I feel like I'm getting closer to > > the point where it > > would make sense to submit osgWidget to Robert to > > see how he feels about > > inclusion into the main trunk, with ongoing > > development there instead. > > This will expose far more eyeballs to osgWidget's > > codebase, which can > > only be good as development continues. > > > > The next version (I'll call 0.2.0 for now) will be > > the one I submit, and > > I'm going to construct a serious TODO list of items > > on the website > > project page of things I want to accomplish prior to > > this. I can't say > > how long this will take, but hopefully no longer > > than about two weeks or > > so... > > > > This also means I'll probably make a few posts > > within the next two weeks > > asking questions regarding some outstanding issues, > > soliciting design > > opinions, etc. I only even mention this so that > > folks don't think I'm > > spamming the lists. :) > > > > Keep in mind that even if Robert is feeling brave > > enough to allow this > > code to sneak in, it won't nearly be "feature > > complete." The goal, > > however, isn't to provide a final version but to > > expose more people and > > hopefully expose more bugs/flaws. > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > __________________________________________________________ > Gesendet von Yahoo! Mail. > Dem pfiffigeren Posteingang. > http://de.overview.mail.yahoo.com > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org