On Fri, Jun 6, 2008 at 11:45 AM, Kaiser, Hagen (CT) <
[EMAIL PROTECTED]> wrote:

> It is in radians.
> But do you know something about those diffent Up-Vectors?
>

I didn't notice those vectors were different since I user SceneView
directly, instead of osgViewer::Viewer.

You can change the coordinate system for all these objects by creating your
own CoordinateFrameCallback class whose getCoordinateFrame method returns a
matrix corresponding to whatever you want the Axes to be. The coordinate
frame callback can be passed to the MatrixManipulators to change what they
"think" the axes are like.

Alejandro.-

-- 
[EMAIL PROTECTED]
http://varrojo.linuxuruguay.org
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