On Fri, Jun 6, 2008 at 11:45 AM, Kaiser, Hagen (CT) < [EMAIL PROTECTED]> wrote:
> It is in radians. > But do you know something about those diffent Up-Vectors? > I didn't notice those vectors were different since I user SceneView directly, instead of osgViewer::Viewer. You can change the coordinate system for all these objects by creating your own CoordinateFrameCallback class whose getCoordinateFrame method returns a matrix corresponding to whatever you want the Axes to be. The coordinate frame callback can be passed to the MatrixManipulators to change what they "think" the axes are like. Alejandro.- -- [EMAIL PROTECTED] http://varrojo.linuxuruguay.org
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