Hi David,
I'm using osg 2.4 and osgViewer.
Regards,
Cg
Date: Thu, 12 Jun 2008 11:09:49 +0200From: [EMAIL PROTECTED]: [EMAIL
PROTECTED]: Re: [osg-users] Shader Problemhi CGwhen you remove a shader,
osg::Program need to be relinked.this is done by osgUtil::GLObjectVisitor in
osgViewer::Renderer::draw method.So this seem can be done at runtime.Which OSG
version did you use ?Did you use osgViewer ?David Callu
2008/6/12 CG <[EMAIL PROTECTED]>:
Hi all, Are there any ways to remove the shader during runtime? I've tried the
removeShader function but the effect of the shader is still applied to my
models (e.g tank) i.e. the appearance of the models do not go back to the state
before shader is applied. Regards,Cg
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