Thanks a lot for your explanation Gordon, I ended to the same conclusion,
I'll need to go to a 64bits platform. I'll install an XP 64, and not a Linux
David... :)

Thanks again !

On Thu, Jun 26, 2008 at 12:30 AM, Gordon Tomlinson <
[EMAIL PROTECTED]> wrote:

>  Hi
>
>
>
> There's many issues why you will struggle with this and no it's not just a
> windows issues it effects other OS's some do a better job off moving the
> issues forward but they will still crop up
>
>
>
> Simplest solution is to go to a 64bit OS with a good 8gb or more.
>
>
>
> There is another limitation you will hit on 32bit windows is you can only
> have an address space per process of 1.8gb , other OS's such as Unix's and
> Linux's do a much better job and get you near the true 32bit limit
>
>
>
> Another problem is that you need a contiguous memory area for malloc/new on
> windows  this is a  big problem ,
>
>
>
> Some of the reasons why this is an issue is that Windows has already eaten
> up a chunk of the available memory, not only with programs , services ,
> dll's being loaded they sadly  simply  don't get then next serial  memory
> address, they may be load smack bang in the middle of the address space, so
> straight away that can l half the size of the max malloc/new you can do. As
> you load more programs more dll's the longer windows is running the more
> fragmented the memory will get and the smaller the max malloc/new can create
> will get lower, the MAC's OS's are the best at handling this sort of thing
> and Linux is typically better than window's
>
>
>
> What you can try is all the normal traditional tips, only run [processes,
> services that absolutely need to  etc see
> http://www.vis-sim.com/vega/vegafaq1.htm#f39 ( needs modernizing but the
> gist is valid)
>
>
>
> This use be a big problem back in the heyday of IRIX, it would load is
>  system SO's(dll's)  smack bang in the middle of memory the same for
> programs. What had to be do there was to force the system to load its libs
> either high or low and you has to rebase the loading address of all the SO's
> your program used.
>
>
>
> You can do a similar thing in Windows and for all your dll's to re-base and
> control were they load. If you do that the final  trick is that as some as
> your application starts you need to create the large memory stuff straight
> away, otherwise your address space will get fragmented and your back to
> square one
>
>
>
> At my company we have to handle multi-terra byte imagery and have to use
> processes like I have described, so it can be done. you just need an
> engineer that knows this hard stuff, thankfully  we have an engineer that
> does ;) and no you cannot have him ;)
>
>
>
>
>
>
>
> __________________________________________________________
> *Gordon Tomlinson *
>
> Email   : [EMAIL PROTECTED]
> YIM/AIM : *gordon3dBrit*
> MSN IM  : [EMAIL PROTECTED]
> Website : *www.vis-sim.com www.gordontomlinson.com*
>
> __________________________________________________________
>
>
>
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *David Callu
> *Sent:* Wednesday, June 25, 2008 3:05 PM
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] [Not OSG related question] Virtual memory
> management on Windows
>
>
>
> power linux Serge ;-).
>
> Regards
> David Callu
>
> 2008/6/25 Serge Lages <[EMAIL PROTECTED]>:
>
> Hi all,
>
> I have a question not related to OSG but I can't find any answer, and this
> is something that some of you probably knows. That's why I try here to find
> some help.
>
> Here is my problem : I have a big image database with some images larger
> than 1.5Go uncompressed, and I fail to load them (Win XP SP2 32bits with
> Visual Studio 8). My computer has 3Go of virtual memory and the option /3GB
> is activated on the system. In this document (page 13) :
>
> http://actes.sstic.org/SSTIC05/Vulnerabilites_et_gestion_des_limites_memoire/SSTIC05-article-Delalleau-Vulnerabilites_et_gestion_des_limites_memoire.pdf
> It says it's not possible to allocate more than 1.3Go in one call, and it's
> actually the limit where it crashs. If I do 2 allocations of 1Go each, it
> works, but 1 allocation of 1.4Go crashs...
>
> Has someone any idea if it's possible to change this limit ? My only hope
> will be to make smaller images, or even to develop under Linux ? :)
> Thanks in advance !
>
> --
> Serge Lages
> http://www.tharsis-software.com
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>
>
>
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>
>


-- 
Serge Lages
http://www.tharsis-software.com
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