Hi Mike, What makes you think that the alpha is being ignored? Have you enabled GL_BLEND in your app?
Robert. On Tue, Jul 1, 2008 at 8:39 PM, Mike Lewis <[EMAIL PROTECTED]> wrote: > Hello, > > I'm using OSG 2.4 and VPB 0.9.8 and I'm having an issue. I'm handing > osgdem raster texture files with transparency but the resulting > terrain models seem to ignore the alpha channels entirely. Also, I > thought VPB alpha'd out NODATA regions. For some reason, it seems to > be coloring them solid black instead, for me. Does VPB support having > transparency in the texture imagery? I've tried various PNG and > GeoTIFF images and seem to come upon the same result. I've tried the > various --RGBA and --default-color command line options to no avail. > Am I missing something? > > Thanks > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org