Hi,
    I think osgUtil::optimizer::TextureVisitor should solve your problem....:)
    Good luck.


 

在2008-07-09 22:53:21,"ka Ming" <[EMAIL PROTECTED]> 写道:

Hi,
I got a Probel with osg Files, the File structure looks like:
Group{
    Geode{
        Geometry{
            StateSet{
                Texture{
                }
            }
        }
    }    
    Geode{
        Geometry{
            StateSet{
                Texture{
                }
            }
        }
    }
}
The problem is if I try to traverse my SceneGraph I get the names of my geodes, 
but if I check the TextureAttributeList
osg::StateSet::TextureAttributeList texAttrList = stateSet-> 
getTextureAttributeList();
this list is empty. Why is this List empty, did I forget something? I want to 
access all Textures!!
Thanks
Ming




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