Hi "could you sign your name so we know who to address, thank you"
Could you explain what artifacts you are seeing with mipmapping, and also please specify the OSG version, the OS version, the graphics hardware used, and the OpenGL drivers. Robert. 2008/7/10 冯晨 <[EMAIL PROTECTED]>: > > > Hi, > I've met a very strange problem when I tried to set mipmaps in a > osg::Image object. > If I use the sample code in osgParticle/PrecipitationEffect.cpp, I can > get correct mipmap texture, however, if I try to read texture data from > files to set mipmap texture, it didn't work. I'll be mad, somebody met this > problem before? help~~~~~~ > > p.s. > sample code(texturemipmaps.cpp) : change from > osgParticle/PrecipitationEffect.cpp and work well > my code(Mymipmap.cpp): could not work appropriately, with no texture on > that plane...... > > > ________________________________ > 网易首款免费3D网游"天下2",6月6日激情公测 > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org