Hi Robert, Thanks for the explanations. Can it be considerer as two callback at the same level ? or the nodecallback and the nested nodecallback are diferents ?
What about the link which was about CompositeNodeCallback ? ( http://lists.openscenegraph.org/htdig.cgi/osg-users-openscenegraph.org/2007-October/003905.html ) thanks, Regards, Vincent. 2008/7/22 Robert Osfield <[EMAIL PROTECTED]>: > HI Vinvent, > > A nested callback, is simply a NodeCallback which has another > NodeCallback nested in side it. There is an _nestedCallback pointer > in NodeCallback to provide the hooks for doing this. > > A nested set of NodeCallback's can be any length - it effectively just > a linked list. > > Robert. > > On Tue, Jul 22, 2008 at 2:17 PM, Vincent Bourdier > <[EMAIL PROTECTED]> wrote: > > Hi all, > > > > I'm trying to add more than one nodeCallback on a single node. It would > be > > very useful for my application. > > > > First way : > > > > In the archive, I founded this : > > > http://lists.openscenegraph.org/htdig.cgi/osg-users-openscenegraph.org/2007-October/003905.html > > I didn't saw it in OSG sources, so I suppose it hasn't been implemented ? > > > > Other way to do it : > > > > In the explanation, I found the following code : > > > >> if (node->getUpdateCallback()) > >> node->getUpdateCallback()->addNestedCallback(callback); > >> else > >> node->setUpdateCallback(callback); > > > > What is the difference between a "nested" callback and a normal > nodeCallback > > ? > > How many nested callback is it possible to add ? > > > > Thanks a lot, > > > > Regards, > > Vincent. > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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