Hi Glenn,

I don't know the answer to why this is happening.  Could you try the
same app on another machine with a different graphics driver/hardware
and see what you observe.

As for the stats saying DrawThreadsPerContext - this is almost
certainly means that you are running in DrawThreadPerContext rather
than single threaded.

Robert.

On Wed, Jul 30, 2008 at 4:29 PM, Glenn Waldron <[EMAIL PROTECTED]> wrote:
> Hi everyone, I am noticing something strange with osgviewer.
>
> When I start up osgviewer (with any old terrain model), and turn on the
> stats, I see DrawThreadPerContext mode with an unusually long draw time. In
> one case, it's 22 ms and pretty much pegging one of my cores. If I cycle
> though the threading modes with the 'm' key, all the way back to
> DrawThreadPerContext, now I get a draw time of 0.3 ms and a virtually idle
> CPU. Almost seems like it's starting in single-threaded mode.
>
> Has anyone noticed this? I see the same behavior on OSG 2.6 and 2.4. Win32,
> 4-core intel, GeForce 880 GT, Forceware 169.21.
>
> Thanks,
> Glenn
>
> --
> Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
> +1.703.652.4791
>
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