Hi All,

I have just tagged the weekly developer release, you can download it from:

   http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases

    * OpenSceneGraph-2.7.2, released on 1st September 2008.
OpenSceneGraph-2.7.2 includes new osgTerrain::Layer set name and
associated osgTerrain::SwitchLayer support. Cmake build targets for
OSG maintainer for making svn branches and tags. Also various bug and
build fixes.

    source package : OpenSceneGraph-2.7.2.zip
    svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.7.2
OpenSceneGraph

Cheers,
Robert.

-- ChangeLog since 2.7.1 --

2008-09-01 15:29 +0000 [r8821-8822]  robert:

        * Replaced uint with unsigned int

        * Introduced a OSG_MAINTAINER section of cmake build to help
          support making tags and branches

2008-09-01 14:05 +0000 [r8818-8819]  robert:

        * Updated wrappers

        * Changed curr and min to current and minimum respectively, to
          avoid compile problems under Windows

2008-09-01 12:40 +0000 [r8816-8817]  robert:

        * Implemented support for ShapeAttributeList, used John Vidar
          Larring's initial submission as a base, but implementing the user
          data functionality in a different way to facilitate more flexible
          user data support

        * From John Vidar Larring, initial cut of .ive support for
          ShapeAttributeList user data

2008-09-01 11:09 +0000 [r8815]  robert:

        * Updated version for 2.7.2 dev release

2008-09-01 10:49 +0000 [r8812-8814]  robert:

        * Updated wrappers

        * Added call to free in setValue methods to prevent potential
          memory leak

        * From Mathias Froehilch,"Current include/osgSim/ShapeAttribute
          also misses string.h include because of strdup. Attached is the
          changed file."

2008-09-01 10:22 +0000 [r8811]  robert:

        * From He Sicong, "I found a bug here in VERTICAL_SPLIT stereo
          type: The vertical separation not actually displayed as it is
          set. So some display the up and down stereo images style will not
          be correct. Someone may forget to change the "Horizontal" to
          "Vertical" after copying and pasting the code from above
          HORIZONTAL_SPLIT code segment. I've attached the file. By
          replacing the incorrect "Horizontal" to "Vertical", the bug is
          gone. "

2008-09-01 10:19 +0000 [r8810]  robert:

        * Removed std:: from in front of strcmp and added a string.h

2008-09-01 10:06 +0000 [r8809]  robert:

        * From Wojciech Lewandowski, "Most recent changes to
          CameraPathEventHandler change path writing method. Now control
          points are written on the fly. But default stream precision is
          not adjusted as it used to and remains set to 6 digits (at least
          with VS 2008) so larger coordinates like positions on Earth
          Ellipsoid loose lots of fidelity. This patch fixes this issue. "

2008-09-01 09:57 +0000 [r8808]  robert:

        * Build fixes for Windows

2008-08-29 09:28 +0000 [r8806-8807]  robert:

        * Added CompositeLayer::addLayer(setname,filename) convinience
          function

        * From Michael Guerrero, "I've attached the files with the new
          addition of the "registered = true" flag set."

2008-08-28 16:15 +0000 [r8805]  robert:

        * Introduce the concept of layer set name, using the
          osg::Object::s/getName() to store the setname, and using a
          compound string (set:setname:filename) in place of standard
          filename when reading and writing files.

2008-08-28 09:43 +0000 [r8804]  robert:

        * Converted AutoTransform to use doubles.

2008-08-27 10:13 +0000 [r8803]  robert:

        * Introduced SwitchLayer which will form the basis of provided
          support for varients

2008-08-26 17:40 +0000 [r8802]  robert:

        * Improved the GLSL implementation.
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