When I try to load a VRML 1.0 file in OpenSceneGraph, it segfaults. I am using OpenSceneGraph 2.6, and OpenVRML 0.14.3. I have attached the file that causes the segfault, as well as the same file with some minor changes to make it run properly.
The segfault happens inside: osgDB::readNodeFile(filename). It would be great if OSG could detect the error, and return properly with an invalid node. But I understand if the fault is inside of OpenVRML. Thanks, -Ben
vrmltest.tar.bz2
Description: vrmltest.tar.bz2
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