When I try to load a VRML 1.0 file in OpenSceneGraph, it segfaults.  I am using 
OpenSceneGraph 2.6, and OpenVRML 0.14.3.  I have attached the file that causes 
the segfault, as well as the same file with some minor changes to make it run 
properly.

The segfault happens inside: osgDB::readNodeFile(filename).  It would be great 
if OSG could detect the error, and return properly with an invalid node.  But I 
understand if the fault is inside of OpenVRML.

Thanks,
-Ben

Attachment: vrmltest.tar.bz2
Description: vrmltest.tar.bz2

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