Hi Paul I created it based on your idea.
Richard Schmidt, Richard wrote: > I have written an osgDot some time ago, maybe you can use it as a base for > yours. It's designed as a plugin, contains the cmake makefiles and uses the > visitor concept. > Curious, is this a similar tool you wrote yourself, or is this my original tool completely restructured? It's hard to tell :) Paul > Richard > > Richard Schmidt > System Designer > EADS Deutschland GmbH > Organisationseinheit (SDGE1) > > EADS Deutschland GmbH > Registered Office: Ottobrunn > District Court of Munich HRB107648 > Chairman of the Supervisory Board: Dr. Thomas Enders Managing Directors: Dr. > Stefan Zoller (chairman), Michael Hecht > This E-mail And any attachment(s) to it are for the addressee's use only. It > is strictly confidential and may contain legally privileged information. No > confidentiality Or privilege is waived or lost by any mistransmission. If you > are not the intended addressee, then please delete it from your system and > notify the sender immediately. You are hereby notified that any use, > disclosure, copying or any action taken in reliance on it is strictly > prohibited and may be unlawful. - Thank you. > > -----Ursprüngliche Nachricht----- > Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Thrall, Bryan > Gesendet: Montag, 6. Oktober 2008 18:23 > An: OpenSceneGraph Users > Betreff: Re: [osg-users] osgdot graph generation tool > > Jean-Sébastien Guay wrote on Monday, October 06, 2008 10:19 AM: > > >> Hi Bryan, >> >> >>> Another improvement I'd be interested in seeing applied is: >>> http://sourceforge.net/tracker/index.php?func=detail&aid=1866010&group_id=139833&atid=744686 >>> >> Yes, I saw that, I just wanted to keep the modifications small w.r.t. >> Mike's version of osgdot.cpp in the osgtoy SVN. But I agree, doing that >> in a visitor is more in keeping with OSG's normal practices. >> >> If I make an output plugin out of this, I'll make it with a visitor, as >> then the modifications will be pretty large anyways. :-) >> > > I just didn't want my patch to be forgotten, and thought this was a good > opportunity to bring it up :) > > I'm glad I'm not the only one who thinks this is a nifty tool and is working > to improve it. Thanks! > > ------------------------------------------------------------------------ > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org