Thank you Robert
This was actually my first attempt (setting pbuffer true for my QTAdapterWidget) but it doesn't have the desired effect. Important for me is, that the graphics context is still rendered and grabbed correctly when the window is not completely visible. Just setting pbuffer true and using readPixels still produces undefined areas in my image. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org