Hi

 

I am trying to do intersections with particle effects, however I am not
getting any hits returned since Particle system does not have
intersection support.  Robert suggested implementing the
Drawable::accept(PrimtiveFunctor) method in osgParticle::ParticleSystem.
For reference, I looked at the implementations of this method in
Geometry and ShapeDrawable, but they were quite different from each
other and a little confusing.  Can anyone shed some light on this?      

 

Thanks,

 

Bill

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