Hi
I am trying to do intersections with particle effects, however I am not getting any hits returned since Particle system does not have intersection support. Robert suggested implementing the Drawable::accept(PrimtiveFunctor) method in osgParticle::ParticleSystem. For reference, I looked at the implementations of this method in Geometry and ShapeDrawable, but they were quite different from each other and a little confusing. Can anyone shed some light on this? Thanks, Bill
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