Hi Robert and Umit, How should I run the osgmultitexturecontrol example?
Regards, -- A. On Sat, Nov 8, 2008 at 11:14 AM, Robert Osfield <[EMAIL PROTECTED]> wrote: > Hi Alejandro, > > The best way to manage swtiching between different textures over the > same terrain is use multiple texture units, and then if you blend > between them as required. The osgTerrain::TerrainTile class supports > multiple osgTerrain::Layer(s) so you can attach multiple images as > multiple layers and these in turn map to multiple texture units. You > can then manage the blending between them using > osgFX::MultiTextureControl node decorating the whole terrain. The > osgmultitexturecontrol example shows this in action. > > Robert. > > On Sat, Nov 8, 2008 at 3:13 PM, Alejandro Aguilar Sierra > <[EMAIL PROTECTED]> wrote: >> Hello: >> >> Is it possible to switch between different textures over the same terrain? >> >> Is it possible to superimpose different textures over the same terrain? >> >> Thanks in advance, >> >> -- A. >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org