Hi Robert and Umit,

How should I run the osgmultitexturecontrol example?

Regards,

-- A.


On Sat, Nov 8, 2008 at 11:14 AM, Robert Osfield
<[EMAIL PROTECTED]> wrote:
> Hi Alejandro,
>
> The best way to manage swtiching between different textures over the
> same terrain is use multiple texture units, and then if you blend
> between them as required.  The osgTerrain::TerrainTile class supports
> multiple osgTerrain::Layer(s) so you can attach multiple images as
> multiple layers and these in turn map to multiple texture units.  You
> can then manage the blending between them using
> osgFX::MultiTextureControl node decorating the whole terrain.  The
> osgmultitexturecontrol example shows this in action.
>
> Robert.
>
> On Sat, Nov 8, 2008 at 3:13 PM, Alejandro Aguilar Sierra
> <[EMAIL PROTECTED]> wrote:
>> Hello:
>>
>> Is it possible to switch between different textures over the same terrain?
>>
>> Is it possible to superimpose different textures over the same terrain?
>>
>> Thanks in advance,
>>
>> -- A.
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