Alessandro,

I put the GoogleMode flag into the dae writer in December 2007 after examing the dae files ouput  by Sketchup at that time. Here is the comment from the SVN log.

8. User can supply an experimental GoogleMode option on output. The plugin
will try to emulate the way Sketchup specifies transparency (i.e. the
inverse of what it should be!). I am still struggling to get GE to
understand transparency, anyone know what it expects?

Sketchup at that time wrote dae files that did not conform to the Collada specification. It may or may not still do so, I have not checked recently. At around the same time I put a check into the dae reader code to set a flag if the authoring tool field in the collada header contained the words "Google Sketchup". Have a look at daeRMaterials.cpp and search for m_AuthoringTool and you will see how the current reader handles transparency settings it thinks come from Sketchup. Looking at your osg file below it looks like whatever the the transparency value was in the incoming dae file the material is actually being treated as opaque (transparency * constant colour alpha > 0.99) and not put in the transparent bin. This may not be correct behaviour any more.

Roger

aalessandro terenzi wrote:
I'm experiencing some problem with collada models and transparency texture maps. I saw that in May someone had the same problem but finally I couldn't find a solution. I tried with osg2.2.0 and 2.6.0 and it looks like that transparency doesn't work with collada models and png texture maps.
 
I checked Robert's suggestion and converted to .osg to check if GL_BLEND function was enabled or not and it looks like it is... here follow a piece of the converted .osg file.
 
    Geode {
      name "material10"
      nodeMask 0xffffffff
      cullingActive TRUE
      StateSet {
        DataVariance STATIC
        rendering_hint DEFAULT_BIN
        renderBinMode INHERIT
        GL_CULL_FACE OFF
        GL_BLEND ON
        Material {
          ColorMode OFF
          ambientColor 0 0 0 1
          diffuseColor 0.8 0.8 0.8 1
          specularColor 0.33 0.33 0.33 1
          emissionColor 0 0 0 1
          shininess 20
        }
        BlendFunc {
          source CONSTANT_ALPHA
          destination ONE_MINUS_CONSTANT_ALPHA
        }
        BlendColor {
          constantColor 1 1 1 1
        }
        textureUnit 0 {
          GL_TEXTURE_2D ON
          Texture2D {
            file "images/texture9.png"
            wrap_s REPEAT
            wrap_t REPEAT
            wrap_r CLAMP
            min_filter NEAREST_MIPMAP_LINEAR
            mag_filter LINEAR
            maxAnisotropy 1
            borderColor 0 0 0 0
            borderWidth 0
            useHardwareMipMapGeneration TRUE
            unRefImageDataAfterApply TRUE
            internalFormatMode USE_IMAGE_DATA_FORMAT
            resizeNonPowerOfTwo TRUE
          }
        }
      }
[...gemoterty data follow here...]
 
Is there something wrong with this file?
Someone talked about a problem in Sketchup with png files, actually the models I'm dealing with come from Sketchup...is there really a problem with Sketchup? Someone talked about a 'GoogleMode' in the collada plugin but it looks like it is an option used for writing collada files not for reading.
 
Thank you for any advice or direction.
Alessandro

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