Hi all, Using composite viewer, I have a strange behavior :
If, during the build of my scene, I make 1, 2... osgViewer::view in the same composite viewer, everything is godd and work well. But, if during the render loop (after 200 frame() ) I had one View, with the same code of the previous, I have a crash in getGLVersionNumber : (glextensions.cpp) float osg::getGLVersionNumber() { // needs to be extended to do proper things with subversions like 1.5.1, etc. char *versionstring = (char*) glGetString( GL_VERSION ); //HERE void char* on the last View, but not on the previous one(s)... std::string vs( versionstring ); return( atof( vs.substr( 0, vs.find( " " ) ).c_str() ) ); } I does not make any sense for me... the GL_VERSION is defined, so what happens ? Any Idea ? Thanks. Regards, Vincent.
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